Ages ago, comedian and then-anchor at The Daily Show, Lewis Black, came to the town where I’d been going to college in the Upper Peninsula of Michigan to do a stand-up show. My friends and I managed to get tickets for some of the last seats still available, way in the back of the auditorium, but I’m glad we went, because the way he kicked off the show still sticks with me. Not verbatim, but close enough:
“I don’t know if anyone’s told you people, but it’s April! There’s supposed to be birds singing, and flowers blooming, and fucking grass! But I look around here, and everything’s white, and gray, and dead–I want to slit my wrists, just so I can see some color!”
Welcome to da U.P., eh? Which brings us to today’s word.
isochoric, adj. – performed, maintained, or existing under a constant volume
Learned from: The Bazaar (PC, Mac, mobile [soon, as of this writing])
Developed by Tempo
Published by Tempo (2025)
The Bazaar is an interesting mix of Slay the Spire, Backpack Hero, and Team Fight Tactics, that has been devouring my free time since the open beta dropped a few months ago. It’s in full release now, and it’s still free to play if you want to check it out. There are some cosmetic purchases, and some cards you can buy–but those cards will become available for free at the end of their respective seasons, if you don’t mind waiting.
Anyway, you play as one of several heroes (though only Vanessa is available to start; you have to unlock the rest), making their way through the dangerous streets of the titular Bazaar. Vanessa is a pirate, Pygmalien is kinda-sorta a buff orc, Mak is an immortal alchemist, and my personal favorite, Dooley, is a little spherical robot pyromaniac. It’s one of his cards, the Isochoric Freezer, that taught me today’s word, a small item which freezes one of your opponent’s items for a time.
The Bazaar is PvP, but there’s no direct interaction between you and your opponents; if you’re like me, and steer away from multiplayer games in general due to toxic communities, then rest easy. So, you start out with nothing, and get to pick from one or two starting items to begin the match. These might be enchanted cards, or skills, or just extra money (I think; I never pick this option), which usually form the basis of your strategy. Pick a toxic blowfish for Vanessa’s first item, and you’re probably going to go for a poison build; pick the hamster wheel core for Dooley, and you’re probably going to focus on friend cards; etc. There are a ton of different approaches you can take, and since you start from zero each time, it’s fun to experiment.
Rounds are broken up into days, and days into six hours each. You’ll typically get four hours each day to acquire cards, have random events, buy skills and consumables, etc. Midway through the day, you’ll fight a non-player monster, to get XP and usually an item/skill if you win, and at the end of the day you’ll go up against another player, with their own deck layout. The cards in each of your decks activate automatically on cooldowns, so it’s all on you to arrange them in the most efficient way, and hope it’s enough to win. Sure, the RNG can screw you over sometimes, if your opponent has gotten better cards than you, but there’s still a lot of strategizing involved. Ideally, you fight until you’ve beaten 10 other players, but chances are, you’ll lose enough times that you’ll be out of the match before then. Still, it’s a ton of fun, whether you’re playing casual or ranked (ranked earns you chests if you do well enough, which contain cosmetic items and gems you can spend to unlock other heroes and things like that).
I know I’ve rambled a bit here, but The Bazaar really is a blast, and certainly worth checking out for the price point of free.










