My wife and I were looking through photos from this year’s just-finished Dragon Con today. We weren’t there this year, and in fact I’ve only been there once, over a decade ago, now, but it’s always cool to see what people dress up as. From the hundreds of Dungeon Crawler Carl cosplays (there’s always at least one fandom that’s really popular each year), to the deep cuts, like the title character from Teen Wolf in full basketball getup, to the completely outside-the-box ideas like the entire Overlook Hotel from The Shining, you really never know what to expect. And while the teeming crowds might make me a little uncomfortable these days, I do miss the convention experience. And there’s one particular photo that brings us to today’s word.
tabard, noun – a sleeveless jerkin with no sides and a hole for the head, often embroidered with a crest or coat of arms
Learned from: World of Warcraft (PC, Mac)
Developed by Blizzard Entertainment
Published by Blizzard Entertainment (2004)
There’s a lot about this post that has me nostalgic for a time before a pandemic made shoulder-to-shoulder crowds seem icky; when MMOs seemed like they were destined to be the next big thing in gaming; when most games still came in boxes, and multinational corporations weren’t trying to kill physical media entirely. Before the world went mad.
There was one photo from the official Dragon Con Facebook page that featured someone I initially thought was a generic Skyrim guard standing by a quest board. But then I looked closer and saw the Alliance symbol on his tabard, and my wife looked closer still and saw familiar names from the Warcraft universe on, not a quest board, but a wanted board. A great cosplay, as you can see below.
I played WoW (and some of the earlier, non-massively multiplayer Warcraft games), like a fiend, back in the day. Despite being an introvert, there are some memories I made with folks online in that game that would’ve been impossible in single-player games. I even joined a guild at one point, which is how I found out about tabards.
Basically, once a group of players got together and established themselves as a guild, they could design their own guild symbol, and even have it emblazoned on tabards that their members could wear around. And, at least as of when I stopped playing, I think joining a guild was the only way to even get a tabard–and back before you could lock in your equipment’s appearance to whatever you wanted, there was a good chance your character would be walking around looking like they’d walked through a junkyard covered in superglue. So, having at least one piece of equipment that was always visually consistent was kind of a nice thing.
I don’t remember what the crest for the Call of Cthulhu guild looked like after all these years, but they were a good group of folks. But I do remember that what led me to stop playing was when our guild got absorbed into a larger guild, and overnight, that friendly atmosphere disappeared and I couldn’t even find help for basic quests because all anyone wanted to do was the raids.
So yeah, not all nostalgia is good nostalgia. But I still miss those days in more ways than one.










