I recently got back from a weekend-long trip to visit some friends I haven’t seen in far too long. We watched terrible movies, played a bunch of board games, beat another escape room, and drank enough alcohol that by all rights, the weekend should have turned into the beginning of Disco Elysium, or maybe the old Neuromancer adventure game, at some point. Especially if you take into account that some of the booze was nearly an entire bottle of Malort. Which brings us to today’s word.
duodenum, noun – the part of the small intestine that connects to the stomach
Learned from: Earthworm Jim (Sega Genesis, Game Boy, Game Boy Advance, Game Gear, PC, Sega CD, Sega Master System, Super Nintendo)
Developed by Shiny Entertainment
Published by Playmates Interactive Entertainment (1994)
I feel like a lot of things in this post require some degree of explanation, so let’s get the worst one out of the way. If you aren’t…acquainted with Malort, it’s a liquor most closely-associated with the Chicago area, though you can find it anywhere these days. Because we live in the worst timeline. Malort tastes like what you’d get if someone bought a crate of grapefruits, stored them in a basement next to the furnace, and upon finding them again a year later, made the decision to ferment them in a bathtub that hasn’t been cleaned since the Bush administration.
It is vile, and for some reason, one of my friends brought a bottle, and offered to go shot-for-shot with anyone else who drank it. Somehow, nobody died. Or even puked, that I’m aware of.
Earthworm Jim is a character created by the artist, Doug TenNapel, and the game he stars in could only have come out in the era it did, when Ren & Stimpy was somehow normal, and all bets were off. It was also one of those games that varied drastically, depending on which system you played it on–to the extent that the Genesis version had an entire extra level, which I believe was the lair of Doc Duodenum.
When your main character is a regular earthworm who crawls into a discarded space suit that turns him sentient, bipedal, and buff, and whose kidnapped girlfriend is an ant princess (I think), having one of his enemies be a disembodied organ who is also a mad scientist doesn’t seem any…more…weird, I guess.
At the time though, the game stood out for its fantastic art style, smooth animations, and fun platforming, as much as its large cast of bizarre characters (Evil the Cat was always a personal favorite). I remember the sequel being a bit of a disappointment, but if you can track down the original today, it’s well-worth playing.







