So, it’s spooky season, and I’m really doing my best to distract myself from the looming shitshow that is probably going to follow the November midterm elections. That means horror movies/books/games, trying to figure out makeup for my Halloween costume, and my community’s annual production of The Rocky Horror Picture Show, from which I drew inspiration for the title of this post, and which brings us to today’s word.
valet, noun – a manservant, responsible for his employer’s clothing and appearance
Learned from: Fatal Labyrinth (Sega Genesis, Nintendo Switch, Playstation 3, Playstation 4, XBox 360, XBox One)
Developed by Sega
Published by Sega (1990)
When I was seven years old, and I picked this one up, I only knew a valet as someone who parked your car at fancy hotels. So, I was rather confused to see the term used in this Medieval fantasy roguelike game about recovering a sacred chalice from a dragon at the top floor of a massive castle. And in traditional RPG-style, this task is so monumentally important that you get sent into this labyrinth wielding a mighty…knife. You might have leather armor to start too, but I can’t quite remember. Still, real vote of confidence for our hero, here. (As is the fact that you can collect gold on your quest, but literally the only thing you can use it for is buying a bigger tombstone when/if you die.)
So, where does the valet come in? Well, as you level up, your character doesn’t just get an ever-increasing number on his stat sheet, but each level comes with its own unique title, as well. From Beginner, to Squire, to Knight, to Fighter, and so on. I think Valet came between Squire and Knight, but again, it’s been awhile. Still, the fact that the townsfolk sent some random kid who clearly has no combat experience into a 30-floor castle with nothing but a kitchen knife still strikes me as wild, all these years later. But then, this kid can pick up and use any magic scroll or staff he comes across, with no prior training, so maybe he’s special. Sure, you never know what any of these things are going to do until you use them, but the fact that he can use them at all makes up a bit for any unfortunate teleportation or blindness that might occur.
The potions were worse. Also random. Potentially actually injurious. I miss that about traditional roguelikes.
Our hero would’ve been better off parking carriages for a living.









