Well, it’s TACO Tuesday, and I for one have never been more glad. If you’ve been paying attention to…well, anything lately, you know that the United States was just hours away from committing premeditated genocide, before our witless leader agreed to a two-week ceasefire. But still, threatening to “end a civilization” is tantamount to inciting genocide, which is forbidden under the Genocide Convention of 1948, under Article 3(c). Which, in a way that is simultaneously depressing and absurd, brings us to today’s word.
flagitious, adj. – criminal, villainous
Learned from: Monark (PC, Nintendo Switch, Playstation 4, Playstation 5)
Developed by Lancarse
Published by FuRyu, NIS America (2022)
Before the chances of WWIII breaking out at any given moment became increasingly non-zero, I had quite a few games coming out in spring that I was looking forward to. I guess I still am, but the growing anxiety over whether I’ll be alive to play, let alone enjoy many of them is dampening my enthusiasm. Still, I recently finished Resident Evil: Requiem (which was fantastic), and I wanted to try and hack away at a bit of my backlog before Pragmata comes out. I got through the rather short, and disappointing horror title The Chant, and I wanted something a little different, so I landed on a divisive JRPG from former Shin Megami Tensei developers, called Monark. It’s not necessarily bad so far (I’m about 6 hours in), but I’m already wondering how much the personality test gimmick really affects things beyond what equipment some characters can use. We’ll see as time goes on, since this isn’t the only word it’s taught me, in those 6 hours.
You can thank Vanitas for that. He’s this floating, black, stuffed rabbit thing that is the source of your powers, and claims to be a daemon–their spelling, not mine. He makes a pact with your character so you can better-withstand the sanity-draining mist that’s fallen over your school for reasons that are so far unexplained. The consequences of this pact are also unexplained at this point in the story, but eventually he has to get something out of it, being evil and all.
Until the answers start coming in, he assists you here and there, with cryptic advice and the aforementioned powers. He also has an affinity for alliteration, along with rhyming at every occasion. I learned today’s word when my character’s little sister glommed onto Vanitas, and I refused to help free him–leading him to call me a “foul, flagitious fiend,” if memory serves.
I unironically like this guy a lot. He’s a weird, goofy-yet-creepy mascot character, but he’s clever, erudite, and at times doesn’t seem as menacing as his daemonic nature would have you believe. No idea what his endgame is yet, but right now, he’s my second-favorite character, after Ryotaro, the delinquent heir to a wealthy family who doesn’t care what anyone thinks of him.










