I recently received Fire Emblem: Engage for my birthday. I’d played through a bit of Three Houses, the previous entry, and while it was interesting, something about the whole military academy setting never really gelled with me. While I applaud Three Houses for at least experimenting with something different, I found myself missing the classic Fire Emblem experience: a more focused story, stakes that are laid out early on, more emphasis on the combat. I know it’s a controversial choice for some, but I was happy that Engage went back to that tried & true formula. Which brings us to today’s word.
vulnerary, noun – a medicine used in the healing of injuries
Learned from: Fire Emblem (Game Boy Advance)
Developed by Intelligent Systems
Published by Nintendo (2003)
Like most people in the West, my first exposure to Fire Emblem as a franchise came through the Super Smash Bros. games: specifically SSB: Melee on the Gamecube. Back in the early 2000s, everyone knew Mario, Donkey Kong, and Princess Zelda…but who the hell were Marth and Roy? Despite having never heard of them, or the series they were from, Roy ended up being my main in that game. And after awhile, I decided I should maybe learn a bit more about this “Fire Emblem” thing.
The only problem was, I didn’t own a Game Boy Advance, and as a poor college student, I couldn’t justify buying an entirely new system, just to try one game (a decision I still regret to this day, considering how good that handheld’s catalogue of games is). So I turned to…other means, to dip my toes into the Fire Emblem waters–specifically, a fan translation of the original Japanese ROM of the first game.
It’s because of this, that I initially wasn’t even sure that “vulnerary” was a real word. It was clear what these healing items did, but I kind of expected their name to be a mistranslation of something, given the source of the game I was playing. I looked it up soon after, and found that yes, it is a real word, but it wasn’t until some time later that I discovered that it was, in fact, the official translation Nintendo decided to use in their official releases of these games, even to this day. And while the earlier games are hard to find (some still haven’t received official English translations), they’re all well worth tracking down if you can. Even if you start later in the series, most of the games aren’t connected, so you can still jump in at any point and have a fun, engaging (see what I did there?) strategy RPG experience.
Except for Fire Emblem: Fates. The games in that branch of the series actually are connected–and the third part is nigh-impossible to find, now that the 3DS eShop is closing down. Unless you decide to get into the series the way I did, I guess (though, for legal reasons, I have to state for the record that I do not condone that).









