This past week has been an absolute nightmare. Not so much for me, specifically, but if you’re from the U.S., you know what I’m talking about. Hell, even if you’re not living here, you probably know, because chances are, your news outlets actually cover international stories. So much is just…wrong, lately, that I wanted to focus on a word from simpler times, before the riots, and hatred, and boastful “leaders” who can’t even show their faces in times of crisis. So, let’s visit a game full of bright colors, cheeky humor, and young girls who announce their plans to conquer the universe by way of an idol concert. All of which brings us to today’s word:
vainglory, noun – disproportionately high pride in one’s accomplishments
Learned from: Mugen Souls (Playstation 3)
Developed by Compile Heart
Published by NIS America (2012)
I initially picked up Mugen Souls more for the fact that I know one of the English voice actors, than anything else. It got fairly mediocre reviews from critics, and I wanted to support her work. And hey, maybe it would end up being an underappreciated gem. Well…the game isn’t bad, but it’s nothing really outstanding, either.
Mugen Souls puts you in the shoes of Chou-Chou a girl who wants to rule the universe through the power of moe. (Moe is a Japanese term that basically refers to things that people find cute, often when they’re not supposed to be.) Essentially, she wants to subjugate everyone by making them become infatuated with her. But not everybody likes bubbly, pink-haired girls, right? Not a problem! Chou-Chou has multiple personalities, each with its own quirk: masochistic, sadistic, ditzy, bipolar, etc. Each has its own attributes, and skills, and effectiveness against different enemies. It’s goofy, and saccharine, and really, really weird (you can make entire continents fall in love with you. Not the people–the landmasses themselves).
One of the passive skills Chou-Chou has is called vainglory (fittingly, in her “Ego” form). It offers various buffs to her attacks, as well as boosts a…certain type of experience/reward you get from battles. It’s kinda hard to explain, because while the game has a silly premise, the actual gameplay is surprisingly complex. There are literally hours‘ worth of tutorials, explaining all the various mechanics. And really, it was this Gordian knot of things to keep straight, along with the death of my original PS3, that kept me from finishing this game.
However, if you have a better stomach for exhaustive tutorials than I do, you might want to dig up a copy of this strange little game. It’s certainly a different sort of experience, and maybe it’ll be just the distraction you need in these trying times.

The many faces of Chou-Chou.









