Multiplayer console games that require memberships to services other than the platform-specific subscription you pay for to play online drive me up the wall. The Anthem demo has shown me that I can apparently never play another EA game online on my PS4, or any other iteration of the Playstation brand. Because at some point, I created an EA account, linked to an email address that literally does not exist anymore, and there seems to be no way to change it. (I think it may have been way back with Dead Space 2 on my PS3.)
I’d been cautiously looking forward to Anthem, so EA’s stubborn insistence on making Bioware shackle the game to its own online service (and rendering it unplayable for me), has me rather livid. So, after that lead-in, here’s today’s word:
coprolalia, noun – Uncontrollable swearing.
Learned from: Rogue Legacy (PS4, PC, PS3, PS Vita, Switch, XBox One)
Developed by Cellar Door Games
Published by Cellar Door Games (2013)
Rogue Legacy is a roguelike platformer, where the gimmick is that once your character dies, you start over as his/her child, come to avenge the long line of ancestors who came before. You’re given a little choice over what traits you want each descendant to have, from gigantism to color blindness–there are dozens of attributes. It’s a quirky little feature that can affect gameplay in a lot of ways….
…or not, as in the case of a descendant with coprolalia. The only thing this really does (as far as I can tell), is cause a cartoon text bubble filled with gobbledegook swearing to appear, every time your character takes damage. Neither helpful nor harmful, it is at least worth a bit of a chuckle.

Q*bert: Gaming’s first foul mouth.

Still might be worth checking out, if you can find it cheap.