Hello, all. During the time I’ve been gone, I’ve been pretty consistently burnt out from the never-ending cycle of training in new tellers at work. We’d get close to full capacity, and then someone else would put in their two weeks’ notice; at this point, two thirds of the staff hasn’t even been there for three months. I’d say this long, excruciating ordeal was finally over…but yet another one (who hasn’t even been on staff for a month), has announced he’s moving to Idaho, to become a potato farmer. Or whatever other non-stereotypical things people in Idaho actually do. This constant shuffle has been exhausting, so I haven’t had much energy at the end of the day for gaming, or updating this blog, or much of anything. What I have had the time for, is reading. Which finally brings us to today’s word.
drachma, noun – ancient Greek currency
Learned from: Age of Adventure (Apple II, Atari, Commodore 64)
Developed by Stuart Smith
Published by Electronic Arts (1983)
One of the books I’ve read over the past several months was an absolutely wonderful history of computer RPGs, aptly titled The CRPG Book. In paging through the early parts of the book, I stumbled across one with graphics I swore I recognized, but a title that was unfamiliar (including screenshots of the inventory, with the word “drachmae,” the plural of drachma). But I was sure I’d played this…so I went digging.
Since Bitmap Books, the publisher of The CRPG Book is based in the UK, they used the title this game had, seemingly everywhere else outside of the US: The Return of Heracles (because I guess EA figured American kids are too flat-out ignorant to have known who Heracles was). And to be fair, when I was six or seven, or however old I was when I asked my parents to buy me this game, I was more familiar with Hercules. But its original title is far more interesting than the generic one we got over here. It’s like calling a game “Story of Excitement,” or “Time for Fun.”
Anyway, as you’ve probably guessed, Age of Adventure/The Return of Heracles is all about Greek mythology and history, letting you play as characters ranging from Odysseus to Achilles, to Hippolyta. I guess you could technically call it an edutainment title, but the RPG gameplay was surprisingly solid for a game whose purpose was to teach you things. I’m not sure if I ever beat all of the characters’ scenarios (there were 19 of them, according to the game’s entry in the book), but I did walk away with a greater knowledge of Greek myths and legends, so I consider that a win.









