Work. Sucks. We had a stretch for awhile, where things seemed to be going okay. Then one of my coworkers got fired for far less egregious things than a few others I could name–and we kept those people around longer. Which sucks, because I liked this one. And the bosses want to hold off on hiring anyone to replace her, because we’re having a system migration in July, and they don’t want to waste time training someone new in on the current software, only to have them have to start all over in a few weeks. Which, sensible. And that was fine; we were making do…for awhile.
Then someone in another department put in their two weeks’ notice, which was more of a month’s notice, to try and give us time to find a replacement. The bosses spent that entire month interviewing outside candidates, only to, this week, just hand the position to someone in my department. Which, again, is already understaffed. And just today, we had another one put in his two weeks’ (actually two weeks, this time), because he found a job somewhere else. So. We’re three people short from where we’re supposed to be, and the higher-ups still don’t want to fill any of the gaps until July. That means the rest of us have a month at least, where we’re just going to be pulled in three directions at once, trying to have coverage, while that system migration is looming on the horizon, and we’ll be short-staffed while dealing with people who are angry when things inevitably stop working the way they used to. Oh, and we have to be closed for at least a day at the start of July, because apparently this migration can only happen on the 1st of the month. You know, right before a holiday weekend, when shit’s going to be getting busy. *Deep breath* Which brings us to today’s word.
temperance, noun – the state of refraining from alcohol, self-restraint
Learned from: Ogre Battle: The March of the Black Queen (Super Nintendo, mobile, Playstation, Sega Saturn)
Developed by Quest Corporation
Published by Quest Corporation (1993)
Ogre Battle was a good game, but it was also a game from a different era. It does have the occasional modern spiritual successor (like Unicorn Overlord, which I really need to get back to), but the distinction remains. Largely, because modern games have built-in tutorials. Back then, if you sat down to play a complex strategy RPG like this, and you didn’t have the instruction manual (like me), you were probably in for a confusing, if not bad, time. It was a storage issue, I’m sure–you can only fit so much on a 16-bit cartridge, and tutorials weren’t a priority, because manuals were a thing in the box.
A handful of things did get some explanation in the game, itself, like the fact that your units would do different things, depending on where you stuck them in a formation; and I think the Tarot cards you drew at the very beginning of the game. If you drew Temperance, you could use it to cure various status effects on your troops which, despite the stodgy, puritanical implications of a card named Temperance, was actually a pretty useful ability.
Didn’t help me not get the worst ending though, when I eventually worked my way through this game. There are a lot of subsystems at work beneath the surface, and if you don’t know how to utilize them, even if you win, you essentially lose. I respect that, in hindsight, but at the time I was just confused as to what I did wrong.



