Obligatory pie-related post for 3.14, and it’s a bit of a long one.
atelier, noun – A workshop–specifically the workshop of an artisan, artist, or designer.
Learned from: Atelier Rorona: The Alchemist of Arland (PS3, PS Vita, Switch)
Developed by Gust
Published by NIS America (2010)
Atelier Rorona isn’t a game about saving the world, or overthrowing an evil empire, or anything like that. Instead, it’s about trying to keep your master’s alchemy shop from going bankrupt. But the small scale of the adventure doesn’t mean it’s any less harrowing.
You’re given a series of tasks to complete for the king, to prove to him that your shop is worth keeping around, and each of these has a time limit. And everything takes time. Going out to collect ingredients eats up time. Making items takes time. Side events? You guessed it: time. It’s a surprisingly tense mechanic for a relatively prosaic concept.
Thankfully, you’re not alone in your quest, as a variety of colorful characters will join you, from a puppeteer, to a ghost, to a journeyman cook…and that bloody cook is what ties this in to Pi Day. Iksel wants to become a famous chef, and his goal is reflected in how he acts in the party–a lot of his moves can heal or provide buffs/recovery for the rest of the characters. Plus, he dishes out (pun fully intended) a good amount of damage, to boot. He was one of my strongest party members…and then I made too many pies.
See, in Atelier Rorona, you have two kinds of leveling: character levels, and your alchemy skill level. You need this latter to be high enough to make certain items, so you’ll occasionally have to grind lesser items to get there. A good way through the game, I had a lot of ingredients for making pies on-hand, and decided to use some of my time churning those out like nobody’s business (alchemy can make damn near anything in Japanese RPGs). So, I’m going about my business, when one day, Iksel bursts into my shop, sees what I’m doing, and thinks I’m trying to upstage him. He then challenges me to a pie-making contest a week later, storms out of my shop, and leaves my party. I still hadn’t gathered the ingredients I needed for whatever the king was asking for, and without him in my lineup, I was left with some severely under-leveled alternatives, to fill the gap.
Looking back on it, years later, I’m actually rather impressed that Gust put in such an obscure Easter egg. It adds a layer to the character, and makes me wonder what other events I could’ve unlocked by accident. But at the time, I’d lost one of my best characters, and I was pissed. Some time later, my PS3 bit the dust, and I lost my save files, so I still haven’t beaten this game. I really should revisit it at some point, because the series is huge, and I did enjoy my time with Rorona up until this point.

Look at this smug bastard.


