I got into a friendly argument with a friend of mine about retro-styled games recently, where I said one trend that should stay dead and buried is full-motion video. We both grew up during the initial FMV fad, but I actually owned a Sega CD, and remember all too well renting things like Corpse Killer and Surgical Strike, and being very underwhelmed. I’m also a bit disgruntled that this style of game seems to be making a comeback.
His argument was that the medium has come a long way in the past twenty years, and there’ve been some good FMV games made recently. I didn’t believe him, which ended with him gifting me a copy of Her Story on Steam. Which brings us to today’s word.
glazier, noun – a craftsman who cuts and fits glass
Learned from: Her Story (PC, Mac, mobile)
Developed by Sam Barlow
Published by Sam Barlow (2015)
Some people would be hard-pressed to call Her Story a game, but if visual novels count as games, and this has more interactivity than many of them, then it fits the bill. You’re kind of just thrown into the interface, which is a police database that you can search through, using keywords. Each valid keyword gives you video clip(s), which might contain other keywords to search for, until you piece together what happened in the case. It’s an interesting (if cumbersome) format, and only one actor ever appears on screen in an interrogation room, responding to questions you never actually hear. Your mileage on the story itself might vary, depending on how much themes like motherhood stir you (they don’t do much for me, personally), but as an experiment, it was a decent mystery doled out piecemeal. I’ve certainly played worse games, but I don’t know if I’m exactly on the FMV renaissance bandwagon either.
Anyway, as you’re cobbling together a chain of events, you eventually learn that some of the characters worked at a glazier’s. Soon, the theme of mirrors and reflections becomes prominent in the story, so it’s of more metaphorical relevance than anything directly relating to the case. It gets a little heavy-handed by the end, but at least Sam Barlow tried to be artsy and sophisticated.
All in all, I can’t necessarily recommend spending money on Her Story. It’s a very short experience (I “beat” it in less than two hours), and there’s not really any replay value. At least something like Sewer Shark, as flawed as it was, had enough gameplay to feasibly make it worth revisiting. And that’s a flaw with FMV games–the director only recorded so much footage, and once you’ve seen it all, if there’s nothing else to the experience, there’s no point in going back. Unless it’s a really good set of clips, but let’s face it: Most FMV titles are more Sharknado than Avengers Endgame.

For what it’s worth, this actress delivered the lines she was given pretty well.

